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Est. April 2016. III Version 2.0. III

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CALL OF CTHULHU
Creepy for the win.

REVIEW
By JAY TEE
02/11/18

Call of Cthulhu is an exceptionally tense detective story, and a game that positions itself as an attractive mid tier proposition. It’s leagues ahead of a smaller indie budget release, but focused enough to avoid diluting the experience with tacked on multiplayer. This is an immersing single player experience through and through, and quite frankly, is all the better for it.

From the outset, you’re thrown into an ‘unsettling by design’ world, built to make you question your perception of what’s happening while still driving you forward. Once the opening prologue is wrapped up, you’re given a clear objective alongside the ability to explore at your own pace.

This isn’t a high octane shooter; Call of Cthulhu wants you to dig deep into its semi open world environments. There’s an enormous amount of side content to consume, which makes the highly detailed world feel lived in and worth investigating, outside of your primary quest line.

THE BASICS - First person narrative detective adventure, with Lovecraftian horror vibes.

PLATFORMS - PS4, XB1, and PC

PLAYERS - Offline - 1, Online - 0

CO-OP? MULTIPLAYER? - Nope.
 
DOWNLOADABLE CONTENT - None announced.

TARPS? - At the bottom of all our reviews, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.

REVIEWS KEY:

The Look - Art style, graphics, and overall presentation.

The Feel - Mechanics, controls, and learning curve.

The Sound - Music, sound effects, and dialogue.

The Experience - Anecdotes and random thoughts.

I’m not ok with this. I’m not. Why did I sign up for this library?!


LET US KNOW YOUR THOUGHTS ON THIS ARTICLE!
LEAVE A COMMENT BELOW, TWEET US @JAYTEE_GA, OR E-MAIL: EDITOR@JTGA.CO.UK.

The BREAK THE TARGETS badge is for a game that has excellent side quests and/or optional missions and activities.

The INTER ACTABLE badge is for a game with lots of things in the game that can be interacted with, within the game.

The YOSHI’S EYELIDS badge is for a game where the facial animation leaves much to be desired…

The HMM… FIREWORKS badge is earned when a game features excellent particle, lighting, or atmospheric effects.

The SARU’S GANGLIA badge is for a game that does a great job of visually immersing you in its world.

The CAPTAIN KEYES badge is for a game that has well written characters that leave a lasting impression.

The LEFT FIELD badge is awarded when a game surprises us by being really good and it hadn’t previously been on our radar.



4

Call of Cthulhu is a taut, highly focused experience, offering fantastic visuals, genuine tension, and a superbly well written story. This is definitely worth a look.

*PS4 review code provided by Focus Home Interactive*

TARP BADGES:

SPOOKSVIILLE

Facial animation is average at best, but the rest of the game is a visual feast for the eyes.

CHECK IT OUT

You’ll want to take your time to poke around and simply enjoy being in this world. ‘Fast walking’ being mapped to a trigger feels odd though.

BLABBER TOWN

Voice acting and music are both absolutely superb, and critical elements that make this experience work.  

MAX TENSION

You won’t find any spoilers here, but suffice it to say, this is absolutely a story worth playing.

THE FINAL SCORE:

REVIEW POLICY:

We use a simple “out of 5” rating criteria for all reviews.

4 out of 5 is GREAT.

You’ll have a fun and varied experience, with plenty of reasons to invest. Even if it’s just shy of perfection.

OUT OF 5

THE BREAKDOWN:

THE LAST WORD:

Although facial animation can be a tad hit and miss, the lighting and atmospheric effects are top notch. The rolling fog of Darkwater Island feels oppressive and creepy, and there are several genuine visual highlights that really sell the whole package. Object detail is superb, particularly in Pierce’s office, and the texture work across the board is excellent. We played the game on a PlayStation 4 Pro, and performance wise, the game ran consistently well.

There’s also a wonderful selection of optional bits and pieces to interact with, which lends a tangible feel to each area. Coupled with the dialogue choices, and customisable skill tree, you’re given a fair amount of leeway in determining your experience. The only areas where the game falls flat is when it tries to become something it’s not. Stealth sections are fairly by the numbers, and don’t really add a great deal.

At its best, Call of Cthulhu uses the naturally unsettling feel of its world to create tension and keep you on edge, while pushing you to unravel the mysteries of its exceptionally well written story.