Nintendo has earned itself a reputation for being both wondrously creative, and woefully misguided, in equal measure. For every lightbulb moment reveal like glasses free 3D or mass market motion control, there’s Friend Codes and the Wii U gamepad to balance the scales. The same company that brought Shigeru Miyamoto out on stage at E3 with a Master Sword and Shield to announce Twilight Princess, also spent significant amounts of Yen on development of the Vitality Sensor. Now, plenty of businesses, both in and outside of gaming, have suffered from very public lapses in judgement. In Nintendo’s case, one could argue it also seems to be a part of their appeal.
Which brings us neatly to the Switch; Nintendo’s brand new hybrid console that is just under a month away from launch. For all the new IP and sequels being revealed, and the promise of home console gaming on the go, there is a widening gap in their PR messaging that is both frustrating and worrisome: Virtual Console. Specifically, the lack of any confirmation regarding its support at launch, how the account system will work, and what games will be available. Added salt in the wound comes by way of consistent rumours circling around Gamecube titles making an appearance on Switch, something which we believe could be a genuine system seller for their new machine.
The in game computer was called the Game Boy Horror. There’s an arcade machine in real life where you use a vacuum cleaner peripheral. The 3DS sequel is immense. This HAS to get released for Switch!
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The Gamecube era is arguably Nintendo at their most bold: this was the generation of hardware that introduced the Wirelress Wavebird controller, a cel-
So, the mere suggestion that some of the incredible games from this overlooked period could find a new lease of life on Switch was too good to ignore. Gamecube Virtual Console support is a magnificent opportunity for Nintendo fans who might have missed the original train to get on board once again. And yet here we are, weeks away from wide release, and we’re still none the wiser. I know a great many people who are only buying Zelda: Breath of the Wild alongside their day 1 Switch purchase, either for budgetary reasons or for lack of compelling second options. And yet those same people, myself included, would easily throw gold dubloons at the e-
Listed below are our top three picks for theoretical Gamecube Virtual Console titles, alongside anecdotes of our own personal experiences with each once.
SUPER SMASH BROS. MELEE
This ones a non brainer. The Switch’s joy cons (still a stupid name) would make impromptu one on one smash battles as easy as can be. And as an ongoing e-
MARIO KART: DOUBLE DASH
There’s so much in here that really broke the mold of a proven forumula. Character specific special weapons (which made the selection screen a warzone), the ability to steal other players items at any time, the option for the driver to throw back spare weapons to the shooter… even pulling off the boost start required both players in co-
JAMES BOND 007: NIGHTFIRE
I don’t care what anyone says: THIS was the true Goldeneye sequel everyone ignored. The single player campaign was a ton of fun, offering multiple approaches to certain areas. But it was the multiplayer that blew me away. Modifiers, bots, and more weapons than I could count led to hours upon hours of split screen fun. Any game that lets you play as a character called “Christmas” deserves a Virtual Console revival.
Without any sort of context, this screenshot is absolutely mental.
Is this the ‘Killer App’ Nintendo is ignoring?
By JAY TEE