GEARS OF WAR 4 MP BETA -
All game modes can played in 2 player split screen and online via Xbox Live.
You can’t help but feel the weight of responsibility placed upon The Coalition for this long awaited sequel. Gears of War is a beloved and passionately debated franchise, and is in many ways the series that cemented the identity of Microsoft’s Xbox 360. Picking up the mantle from Epic Games, the new team have created a sequel that’s both faithful and refined. This isn’t the radical reinvention naysayers are calling for, nor a like for like replication of classic Gears (the definition of which remains open to interpretation).
We’ve put two solid weeks into this first beta; the first during the early access period and the second when the floodgates were open to all. Our immediate takeaway is that of comforting familiarity, with enough tweaks and additions to justify its place as one of this years hottest console exclusives. The pleasing rhythm of slamming into cover and scrambling for power weapons is present and accounted for, but it feels faster. The sense of weight to player movement and deliciously gory executions are here, but it feels slicker. Although not without it’s problems (disconnects were a semi regular occurrence, and the graphics were clearly not firing on all cylinders), this beta has proved beyond any doubt that this work in progress is shaping up nicely.
It was fascinating to see so many players still exhibiting the same old pop up behaviour when faced with an opposite cover showdown. Yank and Shank! It’s the best!
There she is. The Dropshot of doom. Although the splash damage is a touch generous, I still think it fits nicely into the power weapon rotation of a typical Gears TDM. That execution though... Mwah!
Green badge is an extremely positive
and / or unexpected response to a
particular game or moment.
a mixed response. It’s normally
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but could have been executed better.
you know this is something negative
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rage inducing, or all of the above.
TARP BADGE KEY
earned if a game is significantly
more fun playing with people you
know, either in campaign or online.
for when a game is better suited to
brief, impromptu sessions that
give a quick blast of escapism.
that a particular game can only be
played, or is more enjoyable, when
you’re flying solo.
up that what you’re about to play
is a huge undertaking, and best
enjoyed in extended periods.
indication of a game that is
bursting at the seams with
content (either on disc or DLC).
know that within minutes of
picking up the controller, you
can play this like a pro.
a really clear statement: this
game is making waves, and it’s
definitely worth a look.
is awarded if you’ll need to
allow a fair bit of time in
order to fully grasp the controls.
when a game doesn’t leave a strong
impression. Perhaps more time
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when a game surprises us by being
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Although I’ve soared past the beta level cap and brought to bear my considerable experience with the series, Gears 4 still felt fresh and enticing. I couldn’t help but pick up the pad for “just one more go”. Revisiting this old franchise, smothered in a smooth coating of The Coalition’s iterative ideas, has been a lot fun. There’s a lot to take away here, and I’d be very surprised if this is the one and only opportunity for public beta testing. Gears of War 4 is definitely one to watch.
For more information, check out: https://gearsofwar.com/en-
Or follow @CoalitionGears on Twitter.
BY JAY TEE -