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Est. April 2016. III Version 2.0. III

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GRIP: COMBAT RACING
Rollcage to victory.

REVIEW
By JAY TEE
02/11/18

GRIP: Combat Racing is a frantic slice of old school action, harkening back to the seminal days of classic arcade combat racers like Extreme G and S.C.A.R.S. This is a game that confidently understands its own identity, that strives to do a few things really well instead of trying to be more than the sum of its parts.

There’s a haphazard, unpredictable feel to the driving mechanics, where one wrong bump and you’ll be sent tumbling into a mess of physics and furious yelling. Crucially, once you get the hang of it, you’ll find yourself in a position to make riskier plays. The track design is broad and encourages experimentation; there’s plenty of opportunity to explore alternate paths… or flip yourself onto the ceiling.

Weapons are thankfully not too dominant, and add a neat flavour to an already enjoyable package. There’s only a handful, split between offensive and support abilities, but they feel balanced and unobtrusive. The incredible speed of each race means you’re concentrating more on the course than dishing out the damage.

THE BASICS - Arcade combat racer, with local and online multiplayer, and definite Rollcage vibes.

PLATFORMS - PS4, XB1, NS, and PC

PLAYERS - Offline - 4, Online - 10

CO-OP? MULTIPLAYER? - Local split screen / online multiplayer races and battle arenas are supported.
 
DOWNLOADABLE CONTENT - None announced.

TARPS? - At the bottom of all our reviews, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.

REVIEWS KEY:

The Look - Art style, graphics, and overall presentation.

The Feel - Mechanics, controls, and learning curve.

The Sound - Music, sound effects, and dialogue.

The Experience - Anecdotes and random thoughts.

This game is really, really fun.


LET US KNOW YOUR THOUGHTS ON THIS ARTICLE!
LEAVE A COMMENT BELOW, TWEET US @JAYTEE_GA, OR E-MAIL: EDITOR@JTGA.CO.UK.

The HOMEBOY badge is for the kind of game that is perfect for playing at home, AND when you’re on the go.

The JUST ONE MINUTE MAN badge is for a game that keeps making you come back for just one more go.

The I’LL BET badge is for a game with really cool vehicles. I’ve been itching to try the Argo.

The FRAMERATE VIAGRA badge is for a game with mostly solid performance, but has occasional dips or stuttering.

The KITCHEN SINK badge is an indication of a game that is bursting at the seams with content (either on disc or DLC).

The WILL MIKER badge is for a game that lets you play locally and / or online with your friends against A.I.

The ARCHER’S EXPANSE badge is for a game with large multiplayer maps / courses / levels.



4

GRIP: Combat Racing is an extremely memorable homage to a frustratingly underrepresented genre. It’s relentless, challenging, and a whole load of fun with friends.

*Switch review code provided by Wired Productions*

TARP BADGES:

DOES THE JOB

The graphics are fairly unremarkable, but performance on Switch is being addressed for launch.  

READY TO ROCK

GRIP’s sense of speed, easy to master controls, and wild physics make for an unpredictable good time.  

IT’S THERE…

The soundtrack isn’t particularly memorable, but at least it remains upbeat and punchy throughout.

BOX TICK

You’ll have just as much fun on your own as you do with friends on the couch, or playing online. A huge win.

THE FINAL SCORE:

REVIEW POLICY:

We use a simple “out of 5” rating criteria for all reviews.

4 out of 5 is GREAT.

You’ll have a fun and varied experience, with plenty of reasons to invest. Even if it’s just shy of perfection.

OUT OF 5

THE BREAKDOWN:

THE LAST WORD:

The whole thing is bundled with features galore; a positive by product of its move into PC Early Access. After an early in development Kickstarter failed to hit its funding goal, the about turn to Steam, and subsequent steady stream of updates, have turned GRIP into a generous final release. There’s a single player campaign, offline events against A.I. across various modes, split screen local multiplayer (but not in Switch’s handheld mode, which is a bit disappointing), AND online races. On top of that, you get a suite of customisation options and various challenges. Although multiplayer servers were unavailable at the time of testing, GRIP gives you serious bang for your buck.

Performance wise, the game maintains a fairly steady framerate with occasional dips. It should be noted that we’re reviewing the game on Nintendo Switch, and there is a Day 1 patch planned for launch to address any issues with stability. It’s a perfect game for the hybrid machine, whether you’re engaging in a spot of arena combat, or going for a classic 3 lap slug fest.

The whole thing feels like it was made with love, and we can’t help but be seriously impressed.