MOOD SWINGS?

Besides being the obvious side effect to a hormonal outburst, “Mood Swings” is a weekly editorial crafted by our editor Jay Tee, alongside contributions from the JTGA team. It’s like a series of extended tweets, ranting or raving about something terrible / great that’s happened to us that week in our gaming lives.

It serves as a weekly collection of random musings designed to provide a snapshot of what we’re doing, things you should be excited for, and stuff to avoid as you navigate the choppy waters of this wonderfully unpredictable hobby.

Anything, from reactions to a new game announcement, surprising breaking news, to our cat just nibbled our thumb sticks, can be found here. Each “Mood Swing” will be tagged with either a green, yellow, or red Tarp badge. This represents a visual indicator of our reaction.

JTGA

TAKEAWAYS KEY

- Something marked with the JTGA
Green badge is an extremely positive
and / or unexpected response to a
particular game or moment.

- The JTGA Orange badge represents
a mixed response. It’s normally
something that works in principle,
but could have been executed better.

- When you see the JTGA Red badge,
you know this is something negative
that’s either disappointing, frustrating,
rage inducing, or all of the above.



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SECOND CHANCE SUNDAY - Titanfall 2 is easily my favourite shooter in recent memory. The single player is extremely well made and held my interest throughout. The various Titan classes give multiplayer a scrappy, unpredictable vibe that makes every match frantic and memorable. Plus, the way Respawn are handling updates (maps are free, cosmetic changes are premium) feels like they’ve got fan interests at heart. Plenty has been said about EA’s absurd release timing for the game. Stuck between a rock (Battlefield 1) and a hard place (Infinite Warfare), I feel like Titanfall 2 deserves a win of its own. And that’s where E3 2017 can swoop in and save the day. EA: open your press conference this year with the announcement that Titanfall 2 is getting added to EA / Origin Access. Player counts will skyrocket, you’ll make WAY more money from customisation DLC, and the surge in gamer interest could pave the way for the sequel this game so richly deserves. If Mirror’s Edge: Catalyst can make the jump to your subscription service within a few months of it bombing, then surely Titanfall 2 has a shot at redemption?

JAY TEE
EDITOR



I defy anyone not to get attached to your Titan ally BT in the single player. A combination of sharp script writing and some well paced set pieces makes this campaign absolutely worth your time.

RETRO RAMPAGE - I’ve been really nostalgic for some easy going, pick up and play, PS2 era gaming. There was a little known button masher called Rampage: Total Destruction. It’s one of those games that is easily forgotten, but I don’t know a single person who has played it that doesn’t like it. Whenever I was pissed off at my sister, we’d boot up co-op, tear down buildings and throw cars at each other. And eating people. Because the sound effects were amazing.

KIT ALLEN
Writer



Is the spiky green lizard blurting out toxic gas or is he manifesting dollar bills through sheer force of will? I just accidentally made a rhyme. Well done me.

SUNSHINE AND RAGE - Ricco Harbour. Episode 8. You know the one I mean. The one where you have to hop on Yoshi, turn the fish into floating platforms, climb up to the Shine in a cage, and vomit everywhere to release it. You know. An instant classic. Here’s the thing: this all takes place over the ocean. One false move and you’re sent tumbling down into the water, where upon Yoshi reacts like [spoilers?] the aliens from Signs and disintegrates. So you rinse and repeat, pounding the randomly generating fruit machine until you birth another steed and make your seventeenth attempt at this impossible task. I was revisiting this GameCube classic in the hopes of achieving some peaceful nostalgia. Oh no. My first attempts were met with ever growing levels of uncontrollable gamers rage. There seemed to be no end in sight.

And then… I realised something.

Yoshi has a spin move that doubles his jump height. All those fish leaping out of the water… the ones goading you into transforming them into fiddly floating platforms… can be almost entirely ignored. I began to leap and bound across the ocean pillars, arriving at the top after only two more failed attempts. I realised something else. Super Mario Sunshine wants you to break its own rules. It is the definition of a true sandbox; giving you tools to manipulate its elements and carve out your own solutions. This oddball platformer, derided by many and dismissed by more, turned thigh punching anger into one of the most genuine feelings of accomplishment I’ve had from a game in years.

JAY TEE
Editor

Behind the dead eyes of that mouthless orb is a level so cathartic you’ll think you’re in a Shakespearean tragedy. Best caption ever? Jury’s still out.

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LEAVE A COMMENT BELOW, TWEET US @JAYTEE_GA, OR E-MAIL: EDITOR@JTGA.CO.UK.

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MOOD SWINGS #3
Does Titanfall 2 deserve redemption on EA Access?

EDITORIAL
By KIT ALLEN and JAY TEE
08/02/17