Est. April 2016. III Version 2.0. III
THE SURGE DLC
The Good, The Bad, And The Augmented
By JAY TEE
The Surge was already a tough excursion, an exercise in patience, repetition, and learning enemy attack patterns. It felt like a good old fashioned slog, where death has consequences and your innate sense of exploration is richly rewarded. So we’ve got to hand it to Deck13 Interactive; this feels like a premium expansion in every respect. At face value, it would be easy to dismiss as a simple ‘challenge mode’ variant, but this has been made with a lot of love.
There’s a genuine thrill in seeing the new, contradictory environments; the rickety wooden beams and wild west aesthetic presented alongside the usual scrap metal and ‘glitchy by design’ backdrops. However, this DLC expansion packs the already excellent combat into smaller, episodic chunks, with an escalating difficulty and a unique boss at the end of each sequence.
The stakes are high, and although many of the same niggles remain (sluggish player movement, an over reliance on trial and error) this DLC is a lot of fun.
THE BASICS -
The Look -
The Feel -
The Sound -
The Experience -
This is such a weird amalgamation of styles. And it’s awesome.
Accessing the new content is simple enough. Once you’ve beaten the first major boss in the campaign, and make your way to Central Production B, an enticing (and very over the top) narrator pipes up, encouraging you to dive into the available challenge rooms. After a brief elevator ride, you’re given the option of jumping into the first three ‘episodes’, with the rest unlocked alongside your progression through the main story.
The production values here are just as impressive as the launch day package, and it really shines on a PS4 Pro. Right from the outset, a holographic train (which deals very real collision damage), deadly patches of sunlight, and an abundance of stetsons tells you that this is quite a departure, both in tone and visuals.
The ever present narrator, exceptionally challenging encounters, and constant sense of surprise helps drive the whole thing forward. This is more than just a reskin of the original release; ‘The Good, The Bad, and The Augmented’ is well worth your time, and a perfect excuse to dive back into an already excellent title.
LET US KNOW YOUR THOUGHTS ON THIS ARTICLE!
LEAVE A COMMENT BELOW, TWEET US @JAYTEE_GA, OR E-
The IT’S A TARP! badge is awarded when a game offers a real challenge.
The BOOGEYMAN TWO badge is for a game with a collection of strong, varied enemies to face.
The PICK N’ MIX badge is awarded for a game that has a wide variety of things to do, or continually presents new mechanics / ideas.
The TROLLOLOL badge is for a game with sudden spikes in difficulty.
The CHALLENGE ME BRAIN PUZZLES! badge is for a game that is tricky, but rewarding, to master.
The COMMANDER DATA badge is for a game where death has a profound impact on your experience.
The PUMPKIN’S CLAW badge is for a game that enrages you, but you still love it.
‘The Good, The Bad, and The Augmented’ is an excellent piece of downloadable content, appropriately priced, and offers something genuinely new for fans of The Surge.
*PS4 review code provided by Deck13 Interactive*
This DLC has given The Surge a pretty extensive visual overhaul. The textures and level design are both superb.
Removing limbs is as satisfying as ever, but the player movement and combat animations can still feel a tad unresponsive.
The addition of an ever present narrator should, at least on paper, be very annoying. But it totally works and fits the sillier feel of this DLC.
BREAK THAT PAD
Get ready to rage all over again as ‘The Good, The Bad, and The Augmented’ will offer a significant challenge for seasoned players.
THE FINAL SCORE:
We use a simple “out of 5” rating criteria for all reviews.
4 out of 5 is GREAT.
You’ll have a fun and varied experience, with plenty of reasons to invest. Even if it’s just shy of perfection.
OUT OF 5
THE LAST WORD: